Past SITUATION

SITUATION #35: A Short Bibliography, Further Reading about Photography and Video Games

08.04.–22.05.2016

online

Matteo Bittanti, “The Art of Screenshoot-ing: Joshua Taylor, Videogame Photographer”, in Mister Bit – Wired IT, 24 December 2011; http://blog.wired.it/misterbit/2011/12/24/the-art-of-screenshoot-ing-joshua-taylor-videogame-photographer.html


Matteo Bittanti and Domenico Quaranta (eds.), Gamescenes: Art in the Age of Videogames, Milano: Johan & Levi, 2006.


James Bridle, “Video Game Photography”, in Frieze, 15 August 2015; http://www.frieze.com/issue/article/picture-piece-video-game-photography/


Ian Bogost and Cindy Poremba, “Can Games Get Real? A Closer Look at ‘Documentary’ Digital Games”, in Computer Games as a Sociocultural Phenomenon. Games Without Frontiers, Wars Without Tears, ed. by Andreas Jahn-Sudmann and Ralf Stockmann, Basingstoke: Palgrave Macmillan, 2008, 12–21.


Daniel Martin Feige, Computerspiele. Eine Ästhetik, Frankfurt/M.: Suhrkamp, 2015.


Seth Giddings, “Drawing without Light”, in The Photographic Image in Digital Culture, ed. by Martin Lister, Abingdon, Oxon: Routledge, 2013, 41–55.


Jason Lajoie, “Playing the Photographer in the Last of Us Remastererd: A New Frontier of Digital Photography”, in First Person Scholar, 24 June 2015; http://www.firstpersonscholar.com/playing-the-photographer-in-the-last-of-us-remastered/


Christopher Moore, “Screenshots as Virtual Photography. Cybernetics, Remediation, and Affect”, in Advancing Digital Humanities: Research, Methods, Theories, ed. by Katherine Bode and Paul Longley Arthur, Hampshire et al.: Palgrave Macmillan, 2014, 141–160.


Alexandra Orlando and Betsy Brey, “Press A to Shoot”, in First Person Scholar, 15 April 2015; http://www.firstpersonscholar.com/press-a-to-shoot/


Kevin Pauliks, “Medienreflexion im Computerspiel: Life is Strange als Spiegel der Fotografie“, in Pixeldiskurs, 8 November 2015, http://pixeldiskurs.de/2015/11/08/medienreflexion-im-computerspiel-life-is-strange-als-spiegel-der-fotografie/


Cindy Poremba, “Point and Shoot: Remediating Photography in Gamespace” in Games and Culture 2 (1), 2007, 49–58.


Josh Raab and Ashley Gilbertson, “A War Photographer Embeds Himself Inside a Video Game”, in Time, 15 September 2014; http://time.com/3393418/a-war-photographer-embeds-himself-inside-a-video-game/


Stephan Schwingeler, Kunstwerk Computerspiel. Digitale Spiele als künstlerisches Material: Eine bildwissenschaftliche und medienanalytische Analyse, Bielefeld: transcript, 2014


Rainer Sigl, “In-Game-Fotografie: Die Kunst Des Screenshots”, in Die Zeit, 2 August 2012; http://www.zeit.de/digital/games/2012-08/in-game-fotografie


Aaron Smuts: “Are Video Games Art?” in Contemporary Aesthetics 2, 2005, http://quod.lib.umich.edu/c/ca/7523862.0003.006?rgn=main;view=fulltext


Thobias, “ Appendix to article Screenshots as type of visual art – interviews”, in CNews.cz, 2 May 2014; http://www.cnews.cz/appendix-article-screeshots-type-visual-art-interviews

Cluster: Play