SITUATION #35: A Short Bibliography, Further Reading about Photography and Video Games



Matteo Bittanti, “The Art of Screenshoot-ing: Joshua Taylor, Videogame Photographer”, in Mister Bit – Wired IT, 24 December 2011;

Matteo Bittanti and Domenico Quaranta (eds.), Gamescenes: Art in the Age of Videogames, Milano: Johan & Levi, 2006.

James Bridle, “Video Game Photography”, in Frieze, 15 August 2015;

Ian Bogost and Cindy Poremba, “Can Games Get Real? A Closer Look at ‘Documentary’ Digital Games”, in Computer Games as a Sociocultural Phenomenon. Games Without Frontiers, Wars Without Tears, ed. by Andreas Jahn-Sudmann and Ralf Stockmann, Basingstoke: Palgrave Macmillan, 2008, 12–21.

Daniel Martin Feige, Computerspiele. Eine Ästhetik, Frankfurt/M.: Suhrkamp, 2015.

Seth Giddings, “Drawing without Light”, in The Photographic Image in Digital Culture, ed. by Martin Lister, Abingdon, Oxon: Routledge, 2013, 41–55.

Jason Lajoie, “Playing the Photographer in the Last of Us Remastererd: A New Frontier of Digital Photography”, in First Person Scholar, 24 June 2015;

Christopher Moore, “Screenshots as Virtual Photography. Cybernetics, Remediation, and Affect”, in Advancing Digital Humanities: Research, Methods, Theories, ed. by Katherine Bode and Paul Longley Arthur, Hampshire et al.: Palgrave Macmillan, 2014, 141–160.

Alexandra Orlando and Betsy Brey, “Press A to Shoot”, in First Person Scholar, 15 April 2015;

Kevin Pauliks, “Medienreflexion im Computerspiel: Life is Strange als Spiegel der Fotografie“, in Pixeldiskurs, 8 November 2015,

Cindy Poremba, “Point and Shoot: Remediating Photography in Gamespace” in Games and Culture 2 (1), 2007, 49–58.

Josh Raab and Ashley Gilbertson, “A War Photographer Embeds Himself Inside a Video Game”, in Time, 15 September 2014;

Stephan Schwingeler, Kunstwerk Computerspiel. Digitale Spiele als künstlerisches Material: Eine bildwissenschaftliche und medienanalytische Analyse, Bielefeld: transcript, 2014

Rainer Sigl, “In-Game-Fotografie: Die Kunst Des Screenshots”, in Die Zeit, 2 August 2012;

Aaron Smuts: “Are Video Games Art?” in Contemporary Aesthetics 2, 2005,;view=fulltext

Thobias, “ Appendix to article Screenshots as type of visual art – interviews”, in, 2 May 2014;

Cluster: Play