SITUATION #35
Matteo Bittanti, „The Art of Screenshoot-ing: Joshua Taylor, Videogame Photographer“, in Mister Bit – Wired IT, 24. Dezember 2011; http://blog.wired.it/misterbit/2011/12/24/the-art-of-screenshoot-ing-joshua-taylor-videogame-photographer.html
Matteo Bittanti und Domenico Quaranta (Hg.), Gamescenes: Art in the Age of Videogames, Milano: Johan & Levi, 2006.
James Bridle, „Video Game Photography“, in Frieze, 15. August 2015; “http://www.frieze.com/issue/article/picture-piece-video-game-photography/
Ian Bogost und Cindy Poremba, „Can Games Get Real? A Closer Look at ,Documentary’ Digital Games“, in Computer Games as a Sociocultural Phenomenon. Games Without Frontiers, Wars Without Tears, hg. von Andreas Jahn-Sudmann und Ralf Stockmann, Basingstoke: Palgrave Macmillan, 2008, 12–21.
Daniel Martin Feige, Computerspiele. Eine Ästhetik, Frankfurt/M.: Suhrkamp, 2015.
Seth Giddings, „Drawing without Light“, in The Photographic Image in Digital Culture, hg. von Martin Lister, Abingdon, Oxon: Routledge, 2013, 41–55.
Jason Lajoie, „Playing the Photographer in the Last of Us Remastererd: A New Frontier of Digital Photography“, in First Person Scholar, 24. Juni 2015; http://www.firstpersonscholar.com/playing-the-photographer-in-the-last-of-us-remastered/
Christopher Moore, „Screenshots as Virtual Photography. Cybernetics, Remediation, and Affect“, in Advancing Digital Humanities: Research, Methods, Theories, hg. von Katherine Bode und Paul Longley Arthur, Hampshire et al.: Palgrave Macmillan, 2014, 141–160.
Alexandra Orlando und Betsy Brey, „Press A to Shoot“, in First Person Scholar, 15. April 2015; http://www.firstpersonscholar.com/press-a-to-shoot/
Kevin Pauliks, „Medienreflexion im Computerspiel: Life is Strange als Spiegel der Fotografie“, in Pixeldiskurs, 8. November 2015, http://pixeldiskurs.de/2015/11/08/medienreflexion-im-computerspiel-life-is-strange-als-spiegel-der-fotografie/
Cindy Poremba, „Point and Shoot: Remediating Photography in Gamespace“ in Games and Culture 2 (1), 2007, 49–58.
Josh Raab und Ashley Gilbertson, „A War Photographer Embeds Himself Inside a Video Game“, in Time, 15. September 2014; http://time.com/3393418/a-war-photographer-embeds-himself-inside-a-video-game/
Stephan Schwingeler, Kunstwerk Computerspiel. Digitale Spiele als künstlerisches Material: Eine bildwissenschaftliche und medienanalytische Analyse, Bielefeld: transcript, 2014
Rainer Sigl, „In-Game-Fotografie: Die Kunst Des Screenshots“, in Die Zeit, 2. August 2012; http://www.zeit.de/digital/games/2012-08/in-game-fotografie
Aaron Smuts: „Are Video Games Art?“ in Contemporary Aesthetics 2, 2005, http://quod.lib.umich.edu/c/ca/7523862.0003.006?rgn=main;view=fulltext
Thobias, „Appendix to article Screenshots as type of visual art – interviews“, in CNews.cz, 2 May 2014; http://www.cnews.cz/appendix-article-screeshots-type-visual-art-interviews
Cluster: Spiel